Back in the day PC gaming and home consoles might as well have been different planets. When general purpose processors were still pretty terrible at general computing, it made sense to buy a purpose built machine for playing games. These days though, personal computers are far more capable devices. With the advent of discrete GPUs, PC gaming went from undesirable, to the way to experience the best possible version of games. With this incredible amount of processing power comes a proportional increase in cost. Without the economics of scale that modern gaming consoles can offer, it is far more expensive to manufacture independent components for a PC. Exacerba ting this issue is the rise of cryptocurrency mining, which has driven the cost of GPUs sky high, making them prohibitively expensive for the average gamer. ow off ouch my wallet This of course, is probably the biggest and most obvious drawback to PC gaming: the cost. While it is fairly inexpensive to get a PC that can m
Whenever a tragedy occurs, there will be people who are quick to deflect blame away from the obvious. In the case of mass shootings, the punching bag appears to be video games. Time and again we hear how the people committing these terrible acts play Call of Duty or Counter Strike. As far back as the Columbine massacre, people have accused video games of inciting these acts. To me this just seems like blatant ignorance. Instead of pointing out how a mass shooter owned GTA V, wouldn't it be better to examine his mental state? I guess what I'm trying to say is that even the demographic that most often commits these crimes also happens to buy video games does not mean the two events are at all related. It's disappointing that the media has chosen to demonize video games over non-existent problems when more serious issues do exist. For example, addiction is a very real problem in modern gaming. In reading 8, I discussed how mobile games often included blatant slot machi